FilaBrasileiro said:
2) They have to now pay for employees and contractors salaries and benefits and that could add up to a lot. 3) If they don't have a good ROI they are pretty much fucked because of #2, basically they'll feel the bombas from 1st/2nd parties a lot more than MS will feel the bombas from 3rd parties. The upside to the Sony model though is that if you can get a great lineup of exclusive IPs and constantly put out great games year in/year out, you can be pretty self sufficient (Nintendo survived the N64/NGC days because of their great 1st party)
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Well, I guess I think of games like Gears, Ninja Gaiden II, and Infinite Undiscovery as first/second party games, since they're all published or bankrolled by Microsoft. But however you figure it, I agree that it has been a good model for them so far to strike deals with third party developers to make so much of their "first party" line-up for just the reason you say.
The other upside to the Nintendo model is building a brand to which people develop an attachment. I think that's what I like most about Sony's shift toward first party games. They already have some brand loyalty, of course, but they've squandered no small bit of it, and with so many of their big third party exclusives going multiplatform, their cupboard was looking pretty bare.







