robjoh, you should re-read what you quoted, and GF should read it too. He said "nice puzzles", not hard puzzles. Whether he meant it or not is beyond my ability to say, but I know I want better (not harder) puzzles in the 3D Zeldas than they have had in the last couple of entries. Puzzels shouldn't be hard, they should be clever. Puzzels shouldn't be something you solve through brute force (aka repeatedly trying until something works) but by thinking about it and finding the trick to it.
A challenging game is one that's difficult to beat. And frankly, they have been progressively been getting easier since OoT. You don't need to find all of the heart containers because you'd have to make some horrible mistakes to ever need that many hearts. Really, you could easily beat it without a single hidden heart container if you've been doing the Zelda things for a while (and it's been almost 10 years since OoT now...), and skilled players can easily go through it without picking up extra hearts at all, really.
And hunting a bunch of poes is not everyone's idea of fun. It's just an artificial way of making the game longer for people who are anal about doing every stupid little thing. Really, they exist only so that Nintendo could flaunt the length of the game (which is frankly too much with too little content). I don't want to play filler, I want to play a game. You can have your poes, but keep them the hell away from me.
You do not have the right to never be offended.







