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twesterm said:
libellule said:
1/ they are the same game ??? wow
Nintendo is copying sony
omg
at least, they will have something to play waiting Wiisport2

/sarcasm

As stated about, they have the same x is fun statements just executed slightly differently. 

 

=========> u dont know the game, how can sya something like this ?


2/ more serioulsy,
Western, before creating a such thread go see some LBP video
How can u create u such thread if u dont even know urself WHAT is LBP ?
`"""" -=insert gameplay here=-"""" lol
globally LBP is a plateform game where u can build urself ur level
we still dont know exactly what we have to do in the level :
kill enemy ?
finish it quickly ? before the other team ? (I believe I get the point here)
reach a special part ?

Once again, as stated about the hooks for these games are the physics objects and creating the levels.  In the case of LBP knowing that it's a platformer is just a red herring.  Also, remember this thread was asking the question why do people assume these games are so different?

==> they dont create the same way

Blocks : u crate using block, it is just a puzzle game

LBP : u create using a lot of more different things that just some "blocks"

Blocks should be compared to ECOCHROME, not LBP

3/ visually the game are quite different and even if both game share non-realistic graphism cartoon graphism, one (LBP) is pretty, one is quite "basic"

The art styles are quite different but just because someone is basic don't automatically assume it's bad.  Super Paper Mario has one of the most basic art themes of any recent games yet it's also one of the best looking games recently released.

==> artistic style it is quite subjective so I think we will go nowhere

BUT, LBP is more detailed and possess better texture than Blocks

Blocks look like a PS2/Xbox/GC game ... since it is a puzzle game it is not a big issue ...

4/ identity: in LBP u play a doll with clothes, in Blocks u are nothing (it is a puzzle game)

I'll give you that, but you're still playing with physics objects and using those to complete your objective.

==> I give u that too 

but look : objects are not the same and ur objectives are not the same

at which moment do we reach the threshold that make 2 games different games ?

5/ if u want to compare ur game with something try a puzzle game, not a plateform game

I'll try that, thanks.  At the moment though, I'm much more interested in the physics, building, and sharing.  Both of these games are based just on that.

==> In LBP u will have to collect ur item to make ur objects

it is something deeper than a "Domino" game

In other hand, there will be some restriction about ur item available depending of what ur are able to collect in the different levels u visit. Better u are, better objects u will collect, better lvl u will design

6/ """"That doesn't seem like something to me that will have the masses anticipating the release of this game, but with Spielberg's name, EA backing it, and a wide variety of hooks the game will more than likely do well."""""

==> because Spielberg makes games now ?
because EA is good making games now ?

...

People will Spielberg's name and they will automatically recognize it and probably buy it based just on that.  Brand names and other recognizable names do wonders for sales.  Just look at games back in the NES days with things like Back to the Future.

==> I thought u wre talking about the games itself : good game or bad game

but in fact, u were talking about sales ?

About sales, Speilberg is not a movie name, it is just a director name AND we dont know if it will be written on the game box itself. If it is not the case, the mass market wil just never know Spielberg is, somewhere, behind.

u cannot compare "E.T." impact on sales with just "Spielberg"

As for EA, they have made plenty of impressive games, you're just simply thinking of their sports game. 

==> yes, they edited a lot of good game like populous/powermongerbut this was the old time. If they are so big now it is just because sport games and movie based games, it is not because their intern original/non-sportive creation. And, now, they need money to resist Activision ==> Wii games

 



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