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Hus said:
Soriku said:
It's not hardcore. Get over it. Your "hardcore" system got a casual game, don't cover it up.

No shiet i it is the console with the most diversy line up of games, SINGSTAR and PS eye yes casual.

But how the hell is spending hours designing levels "casual"

 


You project way to much =P

LBP is a casual game because you don't have to spend hours making levels to get the intended effect. All the videos have shown quick creations and levels built on the fly that look fun, so I am not sure why you would think it requires hours of gameplay to get full benefit. But aside from that you can import levels and get new ideas or you and a friend can go back and forth adding pieces to a design. And whenever you want to stop and do something else you can just save and come back later.

So yes casuals will be very into this game and I think the "hardcore" crowd will probably get tired of it rather quickly. I suspect most of the "hardcore" will play it for 4 or 5 hours the first couple of times and then just occasionally pick it up to play it when they get an itching to play it. Much like a....huh...casual gamer!

I see LBP as a very casual game that I probably wouldn't play very often without a friend over. But with friends it will really truly shine.

 



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