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rocketpig said:
Gnizmo said:
noname2200 said:
KylieDog said:

 Honestly I prefer the way the Wii version looks. I really do not like photo-realistic graphics. I don't want hyper realistic experiences. I rather a goofy off the wall game. I want a game that makes me fall in love with a new world, rather than seeing a brown version of the real one. Sadly most photo-realistic games seem to forget there are colors out there other than brown and grey in my experience.

Walk outside and look around you. Chances are, most things are brown or grey. Imagine a city of rubble, a place where many modern games are placed. It's a terribly grey and brown place.

I don't hold the color palette against developers, I hold their lack of imagination and their apparent lack of progress in the ability to make lighting engines that don't identify 50% of your surroundings as "0/0/0 RGB" in contempt, not their attempts at reality in the places they do portray.

 

What a depressing city you must live in!

Edit: And this kind of goes along with your second point, but why is it that photorealistic games usually take place in such dreary environments? Granted that the city's always just been destroyed, but why must it always be overcast, and why is it that the citizens of the city never seem to have discovered colors before the place got razed?

It's just steel and concrete, over and over. I can understand why a game like this would be like that (it's New-freaking York), but why must your fictitious/far future games always be the same?

Ah well. End rant-cum-irrelevant tangent.