mrstickball said:
Esa-Petteri said:
mrstickball said:
Lets see:
- Kiddie console with tons of Nintendo games (lack of 3rd party support)
- Worst console design in the past ~10+ years
- Bad brand image (N64 had ruined what they had during the NES/SNES years)
- Lack of core audience (audience was either kids, or hardcore Nintendo users) - Sony had already begun to gather the core audiences, and Microsoft was comitted to get the hardcore/PC users
The problem with their marketing was that they were indeed targeting younger kids - and had no games that anyone that was a teen, or SWM would give a care about, outside of an N-fanatic.
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Are you talking about wii or gamecube? :O I really don't see any difference between last nintendo consoles. Other than the amount of shovelware that is.
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There are a few differeces between the Wii and GC that make a world of difference:
- GC design was atrocious (Purple lunchbox? WTF?) versus a sleek, elegant iPod-esque Wii
- Kiddie Console (marketed almost entirely to the kids that have no $$$) as opposed to marketed to casual adults with plenty of cash
- Better brand image - the DS went a long way of helping repair the Wii's image, IMO, since it's had far more games centered to adults & has had great 3rd party support.
The Wii still lacks the solid core-centric 3rd party titles, which is why the PS3/X360 have had userbases well above what the GC/Xbox did, but otherwise, Nintendo has done a much better job this time of going after marketshare aggressively.
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Ok, that purple GC was horrible. I own a black GC and it is not that bad. I just don't see wii as any better when it comes to design. And that goes for 360 too..
I was thinking home consoles only, so you have a good point with DS. :p