The number guys can't simply look at online leaderboards and adjust sales accordingly. It doesn't work that way. Burnout Paradise has been on sale since February, which has given it plenty of time to acquire plenty of other means of attaining it outside of the "sealed in plastic" scenario that we count here.
1. It's available over PSN. We can't track that. Call up Sony and bitch to them about it, so we can get that data. I'm sure the staff would be mightily grateful to utilize it if it were available to them.
2. Used game sales don't count, so every Gamestop, FYE, e-Bay, Craigslist, etc. sale isn't going to matter since it's not a new copy. How many of those do you think are in circulation? Probably quite a bit.
3. Rentals don't count either. I'm sure that between Blockbuster and Gamefly, a decent amount of copies have been rented, and then sold used, to consumers.
All of these will pop up on leaderboards and yet none should or can be counted.








