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Kwaad said: shams - great post, and it makes sense. However my point is... a N64 game can cost 25million.
Ohh, look - I agree completely. Firstly - (as mentioned) - its possible to make *any* game more expensive for any platform - just give it to an incompetent team/company (Acclaim or Infogrames anyone?) for instance. Plus - the hardware restrictions of the N64 (yes 4k texture cache!) can actually add more development time, as its SO hard to squeeze more out of the machine. In the end, it *does* come down to the company, platform (its possible to make a GREAT Ps3 game cheaply, and possible to make a SUCKY Wii title for $100mill). All you can do is look at averages.



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