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Non Sequor said:

 The PS1 was before the P2P days and CD burners were still something of a luxury. For the other systems, you had to order something.

 Having to order something seems to be a psychological barrier to a lot of people. You can tell someone that if they order something they can get free games and they won't bother with it. But if you drop everything they need in their lap they'll go nuts pirating games. 


Having to order an extra part is not a barrier to anyone who's into doing this kind of thing.

Playing burned games is VERY common on the PS2 and Xbox whether it be via using a swap magic disc, HD Loader, a modchip, or some other method. Hell, the mod/hacking community for those two platforms is/was bigger than that of the PSP, so it wasn't very hard to find a suitable method. A book was even released called "Hacking the Xbox," and nearly everyone knows about the "tape & tissue trick" and Swap Magic discs. Despite this, both platforms had good software sales.

Burned games and P2P are just a convenient scapegoat. There are plenty of other, far more plausible reasons for the PSP's low software sales(several of which have already been brought up in this thread), but people just ignore them.

 

 



 

Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3