The thread seems to deserve the hate. How you can say that "its all about sheer quantity" and then disclude a game for being Japan-only and another for being $30 is beyond me. In fact, it really doesn't make much sense to disclude things for being 1st party or non-exclusive either, if we're just looking at quantity, and not, say, cherry-picking a scenario where our console of choice looks dominant.
And if this is about "identifying a loser," then you should count all consoles. Maybe you'd find out that the two consoles you're looking at now are both losing by a large margin to the third one, at least in terms of sheer quantity.
But c'mon, the rules are basically:
1. Wii doesn't count
2. 1st/"2nd" party (where Sony is stronger) don't count
3. Non-exclusives (which make up bulk of 360 and PS3 3P support) don't count
4. Single territory exclusives (FF13 vs. Destroy All Humans) is at list-makers discretion.
5. Other games can be discluded at list-makers discretion for things like not costing enough.
And oh yeah, it's all about seeing who has the biggest quantity of games!
I say, just look at release lists! Wii has a crapload of games coming; 360 has slightly more than PS3. We already know what this means: Wii has tons of low-quality exclusives, and 360's higher userbase and more targetable (US-focused) audience nets it more games than PS3. This thread is all about discounting everything except for those segments where 360 gets that fairly small margin, to make it look proportionately bigger.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.







