By using this site, you agree to our Privacy Policy and our Terms of Use. Close

For thouse that care about this thing:

Fallout - 360, much better draw distance and anti-aliasing

Soul Caliber - both look to close to name an advantage

Dead Space - to sililar to tell any difference, besides the shadowing

The Force Unleashed - 360 noticably better textures

Call of Duty WaW - 360 less jaggies and better draw distance, PS3 better lighting and clsoe up detail

Madden 09 - no differance worth mentioning

Mortal Kombat - PS3 version looks like crap, nad lighting, bad textures, crappy shader use

This is from a 55in XBR8, so I can see every little thing wrong blown out of proportion.

To tell the truth this is really a non issue. Besides Fallout, each game playes the same on both systems, and when you are actually in the middle of the action it is nearly impossible to tell the minute differances. If you want to argue graphics look at something like:

Gran Turismo vs. Forza
Killzone vs. Gears
God of War vs. Ninja Gaiden
Resistance vs. Halo
Ratchet vs. Banjo
Heavy Rain vs. Alan Wake

Thoue would be much better at telling just how much each system can push graphically. Third party games will always suffer on Playstations, because Sony forces them to programm for architecture they don't understand as well.




Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL