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Khuutra said:
Then both of you should recognize that what A Link to the Past did was not moving the series in new directions. It might be considered the height of the series in terms of 2-D iterations, but it did not establish new game types, it only established certain tropes (like having to draw the Master Sword).

The original game is what established what the games are all about up to this point, and is still the definitive experience for people looking for where Zelda gameplay came from. Link to the Past was arguably better - one could make a strong argument - but it brought no particular great, sweeping changes to the series.

I could get into a post about how Ocarina of Time actually did change things, and did so importantly, but it would take a long time and I don't want to write that unless you guys want to read it. I can! But only if you'd be all for seeing it.

No one said LttP moved it in a new direction (though it sort of did). We said it perfected Zelda. It also moved it in the direction of modernization: Link's attacks and movement, the items, weapons and tools, the music, an actual plot and storyline, the representation of recurring Hyrule locations, boss strategies, backstory, etc.

OoT is just LttP in 3D, and not quite as good. What it did was bring the series into 3D and translated the existing formula into 3D, but everything else is pretty much lifted right out of LttP. 

 



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