MaxwellGT2000 said:
No I don't actually, aLttP was the first one to have that huge epic story, all the weapons that are still used in todays Zelda games, and the time that the most innovation came into the series. OoT was more of "how do we make this into 3D?" instead of "how do we turn this series on its ear?". A Link to the Past was the best in the series because it just did everything perfectly, OoT took that perfection into 3D while not adding anything too special other then 3D. And if I was saying that because of memories then I would state the original Zelda was the best when it wasn't it had really no story other then the one you read in the user manual and the ending... Zelda 2 tried story and innovation but it fell flat compared to Zelda 1. |
This. Took the words right out of my mouth.
There are facts and then there are opinions. LttP being the most balanced, most influential game in the series is factual. LoZ started the gameplay, LttP prefected it in 2D, and OoT brought it into 3D. But OoT lost the perfection in translation. If OoT is someone's first Zelda game, they don't realize what's lost because it's their first foray into Zeldaland. The items, weapons, storyline, formula...all of it from OoT was lifted straight out of LttP.
You can tell how familiar someone is with the series by their reaction to Twilight Princess. A lot of people moan and claim it's a rehash of OoT, when in fact most of the 'stuff' that TP supposedly rehashed, OoT lifted directly out of LttP, and then there are little things like Link picking up the Master Sword in a forested area with the fog clearing in the process - little things like that which go compeltely over their head. Heck, N64-boomers still call everything "temples." They're dungeons. The games even still say dungeon map when you find one, NOT temple.
It's actually pretty nice that Nintendo didn't get caught up in OoT-itis.
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