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I would say eliminate the grade/number system entirely. If the review can be accurately boiled down to one or two lines then why bother writing the rest of it? If it can't be boiled down so simply then what do the numbers actually represent?

Alternatively you can use the scale I invented to accurately communicate whether a game is worth playing or not. I call it the Treasure Scale For Game Reviews. A game is given a rating of Made by Treasure, or Not Made by Treasure. No other information is really relevant after that.



Starcraft 2 ID: Gnizmo 229