noname2200 on 24 November 2008
| FishyJoe said: The 4% number was a misquote. Actual number is reported to be 20%. http://www.edge-online.com/news/%E2%80%9C4%E2%80%9D-report-false-says-forbes-interviewee “This was just a big mistake,” says a company spokesperson at EEDAR. “What Geoffrey said was that only 20 percent of games that start production will end up with a finished product. And of that percentage of finished games, 20 percent will make a profit.” |
Thanks for the link.
Still, 20% is pathetic. The industry is sick, and some of its members don't appear interested in getting any better. Their loss(es).







