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@Khuutra: Some are trying to a degree. EA had Boom Blox, Ubisoft had Redsteel and RRR, Konami Eledees, despite of how the titles quality have been perceived, they were still attempts to try to compete. WiiWare has a number of fresh and innovative games. Capcom successfully killed Metroid Prime 3 sales, and we'll see how Monster Hunter 3 fares. High Voltage is developing the Conduit, pretty much the first Wii specific traditional higher budget shooter.
So, yes, there are attempts to compete and competing usually requires that you're not letting Nintendo be one step ahead of you and your game needs to have high quality. But, most of the developers just like to follow where someone already had success, which is because they don't want to take risks and that they believe in some magical "casual" market, that consume all the shit they put up.

@Bringbackchrono: Actually the 3rd parties don't need to put out games that use motion control. Problem with them is, that they believe that the motion controls is the reason why Wii sells. Brawl and SMG didn't make much of a use of the motion controls and both are high selling games. In their belief, 3rd parties just tack on the controls, ending fucking them up. PES would be an example how you can implement the controls properly.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.