Squilliam said:
Serious, yes.
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All right.
Here goes:
...Why in the world do you think that a less powerful system is necessarily less developer-friendly? Does working with an achitecture so similar to the Gamecube really make it that difficult to put effort behind a game?
Perhaps the better question is this:
Why is return on effort measured on a technological scale? The Wii has gameplay options that the other two consoles simply don't have: can't return on effot just be the realization of gameplay that couldn't be done otherwise?