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@noname2000

Your chart says that an "actual AAA-title" costs 17-20 million to make and that the team size is 120. It does not say that those costs are cumulative. You propably have the article for that, so please show it. :) Oh, do you think that wii dev costs are the same as GC?

When you are talking about averages, the quantity of shovelware matters. Clearly THQ makes a lot of shovelware on wii, so it is cheaper to develop on average for wii.

Oh, you meant crappy games! Crappy game =/= shovelware. What was your point again?

THQ/Midway has made a lot of shovelware on wi, and some shovelware and some crappy games on Ps3/360. Obviously they say it is cheaper to develop for wii, since it can actually move that shovelware.

Don't forget, crappy game is just an opinion...

 

And in case you forgot, you were the one who used top 20 to represent all the developers. "most developers are bleeding money". Yet now you say it is just top 20.

Also, when I mentioned that the games like NMH,Boom Blox and little king's story would not cost any more to make for Ps3/360 than for wii your link about "mushroom men" did not have anything to do with those games. If you want to argue about the word "like" and include one random game from random developers to this:

Do you really think that "mushroom men" would cost any more $ to develop for ps3/360 as it is? What I meant was that it would not cost anything more to make a game of the same quality as NMH etc for 360. If it was graphically the same, how would it cost more to make?