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Esa-Petteri said:
Soma said:
Esa-Petteri said:
Soma said:

In conclusion, HD development is a lot more expensive than Wii development. So.... why so much arguing here?

In conclusion, that is what THQ said. If you take a look few posts back, you can find the links of what THQ has developed on all 3 platforms. From those links, you can see why developing for wii is "a lot" cheaper for THQ.

 

Yeah, I looked at them. But still, making those Wii games would had been more expensive on the HD platforms. The link you provided give an example with Red Steel.

Making an exactly same game(high quality) is actually cheaper for Ps3/360. You can get away with sloppy code on ps3/360 but not on Wii.

 

Oh and you are joking. Aren't you? Do you really consider that "estimation" a fact for what red steel would have cost on Ps3 or 360? Really?

 

Many have provided information about developers talking about costs, like the Mushroom Men guys. Maybe the estimation about Red Steel is a exaggerated, not 48 million, but almost the double I don't see why not. Of course visually it would not be the "exact" same game. Let's say it's the exact same game and looks like crap on HD, still because of the development tools it would had been more expensive to make.

 

 



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