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Riachu said:
Xen said:
Reasonable said:
What's alarming about the technical aspect is how good U3 actually runs on 360 vs PS3. I don't believe that Epic have got the engine to a point yet where they have parity on all platforms - right now U3 works best on PC/360 IMHO.

Now, if the 360 version of a U3 based game is technically glitchy I can't help but be concerned that a PS3 version is going to need masses of polish if its not to be even worse.

Look at Bioshock, runs well on 360, runs well on PS3 but it took a really decent port and investment to make sure this was the case (pity about sales LTD for the game, BTW, it really deserves better support on PS3).

The PS3 does UE3 good as well. Try UT3. Shows that everything can be done if you have the time and don't rush.

 

You do realize that Epic Games made UT3, right?  Epic Games can make any game they make using UE3 run well on any system because they were the ones that made the engine in the first place.

 

Of course I do, I expected a reply like that.

Thing is, even though they are the makers of the engine, that doesn't mean they're the ONLY ones that can make it work. It's not some unearthly skill that is known only to the chosen ones. The people working in that industry are pros... they can learn to use any engine... besides, there are advisors from Epic helping them with the project.

Given more time, exactly what the PC and PS3 versions have, they can make it work smoothly, and make this the best next-gen JRPG yet. Given the pros in the review, it can be that. Unless SO4, WKC, or FF13 beat it to the punch.