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@Esa-Petteri: Your examples contradict what you are saying; shovelware on Wii costs half or less of what shovelware costs on PS3 or 360.

Anyway, "PS360 titles cost less to make now" is just plain BS. All the bigger publishers have their Wii engines ready and almost all publishers have games coming for Wii. So, the engine cost has already been payd.

Boom Blox, NMH, Little Kings Story would have cost as much to make on PS360, but they would have looked the same as they do on Wii. And that's not why people buy the HD consoles.

@Groucho: Now it looks like we have some sort of understanding. Although, i'd disagree for the "ambitious" part. What were saying there is, that the "ambitious" devs have been put to PS360 projects so far. Besides, the PS360 games costs starts go up, when the devs start to push the hardware and work around bottlenecks, which is what you suggest that the Wii devs have to do.

As for your comment about what Reggie said; i do understand what you are meaning, but the base of your comment is falling off when the developers are making PS360 games, when they could make PS2 games and the developers aren't making their games for Wii first and then port it to PS2, they are making their games for PS2 and then port it to Wii, which means that the "extra sales" come from Wii (when you suggested that it comes from PS2), which means that they will not "get" the Wii if they're not really even trying.
I don't usually give props to EA, but with Boom Blox, "all play" and "call your shots", they're atleast trying to "get" Wii.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.