SHMUPGurus said:
Godot said:
mrstickball said:
Mr. Domino said:
By polished I mean all aspects of the game perform in harmony: graphics, music composition, storyline, battle system, etc.
Blue Dragon, Lost Odyssey, Infinite Undiscovery, now The Last Remnant (havent played Tales)
About 5 hours into The Last Remnant, I feel like im playing a modified FFXII. Maybe more time will change my mind but Im starting to get that Infinite Undiscovery vibe about this game...which isn't good.
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Let's see:
- Blue Dragon - Wasn't perfect, but it's the definition of polished. Awesome Uematsu musical score. Battle system was tight & innovative. Story was mediocre, but how many Playstation 2 RPGs were too?
- Lost Odyssey - Unreal Engine 3 based. Most UE3 games not made by Epic have had one trouble or another in the graphical department. Despite the flaws that UE3 brings, the game is a very solid experience, and most X360 owners enjoyed the game. And Uematsu's score is (again) awesome. His theme for the Thousand Years' Dreams was excellent.
- The Last Remnant - Haven't played it, but it is UE3 based. It was also Squares first UE3 game.
- Infinite Undiscovery - Like Eternal Sonata, it was the basis for another game. Wait till Star Ocean 4 comes out to see how polished a IU-esque game can be :)
Also, your profile does not say that you've played Blue Dragon, Tales of Vesperia or Eternal Sonata - all quite polished. Tales of Vesperia is the best JRPG on the X360, IMO, and possibly one of the best for any system.
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Eternal Sonata looked awesome though.
I really think SE just lost it. FFXII was just horrible and now The Last Remnant doesn't look to really have an identity.
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FF XII was maybe horrible as a Final Fantasy game, but as a ''game'', I think it's an excellent one! I've spent almost over 200 hours in that game, it was THAT good in my book.
I just don't understand the hate for FF XII. The change in the battle system was much needed.
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The hate comes from JRPG gamers like me who are very old school and do not want our pre-FFXI style turn based battle system touched.
This is why I found Lost Odyssey refreshing.
I absolutely hated FFXII battle system, I also thought the story was a snooze fest. Oh my, how SE has fallen.
I just hope TLR does not use a FFXII-esque battle system, although that does not seem to be the case. SaGa Team couldn't possibly do that to me... COULD THEY?
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)


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