bardicverse said: @ OP - different devs on future Bond games, controller schemes, etc. Goldeneye was more about making a game that had graphical inspiration from the movie. Most movie-based games try to turn the movie into a game, which outside of the Lord of the Rings game, usually sucked in the past. The approach for the development of Goldeneye was very different, and it paid off handsomely. |
What he said. Though I didn't dig Goldeneye as much as others, though I played it a lot, I mean it was a game I wanted to love so much, but then would get frustrated at parts of that game cause the controls weren't to my liking =\ but it didn't keep me from beating it and loving it. Motion sensor bombs FTW!
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