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trestres said:
@Lord: Yes it was, it came under the "Wii Version Production Team" or something like that. Have you even beaten the game?

 

Why do you assume I bothered reading the credits for it?

And it still doesn't change the fact that you twisted my words. I pointed out ports wouldn't interfere with bigger games. Your counter was that people work on ports and they don't come about magically, which I at no point even implied, and you know it. Capcom and Nintendo aren't Valve They can spare a team for port development while still working full teams on the bigger games.

Pikmin 1 and 2 are not interfering with 3, as you earlier pointed out Nintendo has over two dozen teams. Maybe, just maybe, the team working on porting the first two is a different team than that working on 3. That was what I implied with my first comment, so your weak-ass counter by implying I implied ports happen with no people working on them is BS.

Heck, you seem to think reworking the assets of an entire game to fit on another system somehow takes less effort than a port.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs