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Just to bring the thread back on topic.. (I know, I'm sorry)
Hus said:
Darc Requiem said:
Hus said:
360 is inferior duhh.

As more time goes it will be proven more and more.

The PS2 was inferior to the Gamecube and X-box and we all know how that turned out. I mean being out first and becoming the lead platform because of it had nothing to do with the PS2's success. Developers all jumped at the chance to max out the potential of the X-box and Gamecube. They didn't care that each systems sales lagged behind the PS2. They built custom engines tailored to each consoles strengths right? I mean those two consoles are going to have 10 year life cycles, right? In spite of the fact that 3rd parties traditionally start ditching the third place console after two or three years right?

The most technically advanced console always over comes launching after its competitors to win the generation. I mean the Master System crushed the NES. The 3DO and Jaguar stomped out the SNES and Genesis. The N64 steamrolled the PS1 and Saturn. The X-box dominated the Gamecube and easily overtook the PS2. So the pattern is set, the PS3 while win this generation because superior tech. I mean it always happens that way. The Game Gear and Lynx showed that at against the Gameboy. The PSP is showing that against the DS as we speak.

Hus I have seen the light you are wise beyond your years my friend.


LMFAO


This is pretty much a UT3 PS3 version better then 360 version thread. What the hell does you bs pointless post have to do with anything UT3 ?

  Since the point of the thread is apparently the PS3 version > the 360 version I thought I'd bring up this:

 http://forums.epicgames.com/showpost.php?p=24968274&postcount=7

 "I continue to be disappointed that folks on the internet treat any positive thing we say about one platform as some sort of critique of another platform. We're a multi-platform company folks please come to grips with that. We like the PC. We like the 360. We like the PS3. We like the Macintosh. We like Linux. We will deliver UT3 for all of these platforms and it will rock on every one.

The simple facts state that the optical disc on the PS3 holds more data than the optical disc on the 360. If we exceed size of the 360s optical disc then we'll have to find alternative ways to get the content to 360 users such as making it downloadable. Adding a second DVD to a game like UT3 would be a challenge because when playing online you might not know exactly what map you're going to be playing next and we have to be able to accommodate users of the core system. So does that mean the disc on the 360 might have a map or two less? Possibly although it is too early to tell for sure. People love Unreal Tournament because we always ship it with tons of great content but that also makes it a bit of a disc hog - in a good way

Obviously, and as is true with most major games on 360 and PS3, you're going to be putting your hard drive to good use if you want to experience the full richness of content that UT3 will have to offer over the lifetime of the game. the fact that you can do this is a good thing.

I don't know the exact numbers but I suspect the version of Gears of War that most of our customers play today on their 360s, when you combine the downloadable content with the content on the disc, is larger than what we could fit on the 360's optical disc alone. So clearly there are perfectly good strategies to cope with this situation. We're all very used to downloading extra content for console games and with UT3 there will be lots of it for all supported platforms. In fact the cool thing about our engine is that when you make content for one platform it can run on all of them. If history is any indication, the vast majority of UT3 content won't even come from Epic - it will come from some very brilliant end users with lots of cool and innovative ideas.

When it comes to user created mods on the 360 - we will work with Microsoft to find a way to support them. We just don't have all the answers today and it isn't our chief priority at this very moment because we already have our hands completely full shipping UT3 on PC and PS3 as well as shipping Gears of War on PC. When we get those out of the way, and get a little time to spend with our friends and families, then we'll get back on this issue and figure it out." - Mark Rein

 

 I suppose the 360 version is inferior in that it's possible some of the content will be harder to get than simply popping the disc in the drive, but there's no indication that it will have less content than the PS3 version.

I think the point of the thread is that blu-ray's additional size is starting to show it's convenience.  For consumers it means less disk-swapping or downloading and for developers it means a smaller challenge in figuring out how to deliver the extra content.