shams said:
To my knowledge, this is NOT how these factories work. Its hard to believe, but they run at 100% operation speed, 24 hours/day. They literally have buses of workers shipped in every hour, every day - so the factory can run at 100% efficiency. With that much high-tech/investment, and that much demand - anything other than 100% just doesn't make financial sense. They are not like other "smaller" factories that run 8hrs/day, 5 days/week. @all - the "drop off" in Wii sales (even in the US) is either balanced by increased shipments to Europe/Japan - or is due to Nintendo shipping extra units (i.e. for DQ:S). We'll see what happens when Metroid launches.
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I meant, that the independent licensed factories make more than one product (which they usually do). They may make a chip for a cell-phone or a transmitter for a high-end remote control. If they make 10k wii chips and 10k chips for other product all year long, I would think that they could shift to the most important client or shift to the toy component before the holidays, and then shift back into normal production. Also with the success of the Wii, I am sure that they would be avoiding some new contracts, so that they can make chip for the more profitable (long term) component.
I would cite regulation, but I know you will simply ignore it.