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numonex said:
Kill Zone 2 has taken around 5 years and counting to produce. It was first shown at 2005 E3 show. Kill Zone 2 development costs have escalated to a staggering $70 million and counting.
How many copies does Kill Zone 2 have to sell to break even? 2 million minimum?

Uncharted, another game admired for it's graphical beauty and gameplay has, or should I say is going to, sell 2 million. And it didn't have the hype, a beta, or online. It just needs to be a good game.

And we can assume the PS3 userbase will be atleast 20 million by the time it comes out compared to 10 million (?) at Uncharted's launch.

The game will be a success.