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HALOOOOOOOO said:
numonex said:
Kill Zone 2 has taken around 5 years and counting to produce. It was first shown at 2005 E3 show. Kill Zone 2 development costs have escalated to a staggering $70 million and counting.
How many copies does Kill Zone 2 have to sell to break even? 2 million minimum?

Possibly, but why does it matter? Sales don't affect the game's quality...

Shooters are a dime a dozen and both PS3 and X360 have so many shooters on the market. KZ2 beta may be good according to the people who have tested it but we have to wait for the KZ2 reviews to determine whether or not the game lives up to the high expectations.