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numonex said:
Kill Zone 2 has taken around 5 years and counting to produce. It was first shown at 2005 E3 show. Kill Zone 2 development costs have escalated to a staggering $70 million and counting.
How many copies does Kill Zone 2 have to sell to break even? 2 million minimum?

Possibly, but why does it matter? Sales don't affect the game's quality...