disolitude said:
The thing is...developers will always take risks and try something new. It may not be the same company that did LBP...but someone else will step up. Its how new gaming companies get noticed... Sure, there will be activision and EA milking the same titles every year...COD 21 and NFL 2324 are all but confirmed...but those companies have to support 1000s of jobs hence they can't risk as much as the smaller companies. However those smaller companies can't compete with the big ones when it comes to production budgets and sheer scope of game production...hence taking risks is all they have going for them.
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I think it you look a little more closely you'll see the majority of developers, irrespective of size, following trends and churning out what they believe will be a hit based on existing examples. I really don't think the games on shelves / Live, etc. back up your statement. Most games/films are straight clones of something original that hit well and are copied until the well is dry (and often beyond these days).
And every time something creative doesn't take off it tips the balance for a while to even more conservative approaches and churn out generic shooter/platformer/RPG/etc. 13450B.
The same goes for pretty much every entertainment medium but that doesn't mean I have to like it
Try to be reasonable... its easier than you think...