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naznatips said:
Impulsivity said:
naznatips said:
Impulsivity said:
Seriously? How can you not like Jade Empire or the original KOTOR? (NOT KOTOR 2, that was Obsidians fault)

More recently Mass Effect is without a doubt the best RPG on the market from the last 3 years. I don't know...everything about their games is more or less spot on, I can't think of a bad game they've made offhand. There aren't many companies I can say that about (maybe Naughty Dog).

 

KOTOR was awesome.  It's also 5 and a half years old, and they haven't made a great game since then.  Mass Effect is a mess.  There's a good game in there, but it's as repetitive and simplistic as any JRPG, and from a technical perspective one of the worst designed high-budget games this generation. It's just not criticized for it due to our current review system loving muscly space marines and guns and things that go boom.  Not to mention sex.

 

  So it is possible to have sex with one of the other characters if you develop a relationship just before the end of the game...is that unrealistic given the way human relationships work?  Do you expect that characters who have been through months of very stressful situations would not develop some kind of bond and maybe even, yes, a physical relationship?  It isn't just WRPGs that feature this, if you remember Xenogears the two main characters had sex in that as well just before the end.  These games are not pokemon, they aren't designed for the 5-10 year old market.

 

   As to the muscly space marines thing, that isn't at all the point of mass effect.  It was a very interesting and yes, deep and involved, story.  Just because it took place in the future as opposed to a dream world of magic does not mean that the issues it addressed from abuse of power to corruption in government to the potential dangers of complex self conscious AI were not well addressed and engaging.  

 

   Again I go back to choice as the engine of WRPG superiority.  In Mass Effect you could approach problems in very different ways.  In the end of the game you can make decisions (which I won't spoil) which can lead to a continuation of an intergalactic republic or a human led totalitarian dictatorship.  All through the game you can approach questions in interesting and diverse ways, even questions without a clear answer.  If the last surviving Queen of a formerly hostile alien race promises to live in harmony with the rest of the galaxy do you let her live or do you finish the genocide of her species?  Do you turn in a dissident on a corrupt planet to its ruling dictator or do you help him find evidence sufficient to bring that corrupt leader down?  There are just great questions and situations in the game that are more complex then anything I've seen in JRPGs recently.  There are great shades of grey much like in real life, while almost all JRPGs still deal primarily in black and white and never really give the player any choices other then what gear to equip or what spell to learn.

 

Relationship? That's the funniest thing I've seen all day.  If you think that's anything like a real relationship you need to get out more.  My god unless you call her a whore and beat her (metaphorically speaking of course) she falls in your damn lap (not metaphorically speaking). 

Same with the interesting and deep story.  Read a book man.  The story was a freaking evil alien invasion.  As far as choice goes, the game's choices are pitch black and pure white with the slight exception of the choice at the end of the game, and even then because of Bioware's infinite wisdom in putting the "good" option at the top and the "evil" option at the bottom it's easy to figure out what they want you to do. 

For the record, Fable 2 was much better about the choice thing. At least the last choice in it actually had some real difficulty.  Not because it was hard to see what the morally perfect thing to do was, but because you would have to make a genuine sacrifice to do it.

 

Nanza there is so many thing wrong with your post I don't know where to begin. First of all the "sex" in Mass Effect maybe 3 minutes of game time for both scenes combined. In both cases it's optional. Sex is a selling point in the Witcher not Mass Effect. Not a knock on the Witcher, just being real about the situation. Also of course a relationship in a 20 to 30 hour game isn't going to approach the actual thing. That said, in the Witcher you pretty much nail anything with long hair and legs. In Mass Effect, two characters that have been darting across the galaxy for months have the option of "hooking up" right before they think that they could die along with the rest of organic life.

Evil alien invasion? Did you play the game or did you watch the Fox News impression of it because evil alien invasion isn't the story. Maybe my copy was defective. I thought sentient machines were cyclically wiping out advance organic life. As for the choices, they are more limited than they appear but black,white, and grey would be a more accurate assessment of the situation. Not only that Mass Effect doesn't have an "evil" option. You are the hero regardless. How you get from point A to B is up to you. You can be dipolmatic or aggressive.

The only thing I agree with you on is the fact that the technical problems with the game were inexcusable. I have to wonder how much MS pushing for a holiday release had to do with it. That said, it doesn't change the fact that the bugs should been ironed out before release. The PC version is what the console version should have been.