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Dno said:
BengaBenga said:
Dno said:
Squilliam said:
Dno said:
Squilliam said:
HappySqurriel said:

It comes down to GPU performance ...

In order to maintain the per-pixel image quality of a PS2 game that ran at 480i @30fps and display it at 1080p @60fps you would need (in the range of) 10 times the processing power. At the same time, the pixel shaders that produces the material effects that people associate with PS3/XBox 360 games also require a massive ammount of processing power, and it would take somewhere around 10 times the processing power of the PS2 to match these effects at a resolution of 480i @30fps.

The PS3 is a powerful system but it falls far short of being able to enhance the per-pixel image quality to the level people associate with "HD" games while at the same time increasing the resolution to 1080p and maintaining a decent framerate.

 

One word you forgot to mention is "Bandwidth"

You'd need a lot of it to run a game like Killzone 2 @ 1080p. Well a lot more than is currently available. Ditto could be said for AA, which is one of the reasons why the PS3 uses the texture bluring Quincunx AA (Kinda helps to defeat the purpose of higher resolution/uncompressed texturs when you blur them) whilst the 360 tends to use MSAA which is the preferred method for high image quality, but requires a lot more bandwidth.

 

i understand you have to use tips and tricks to make it 1080p but to say system A can not do it when its done it MORE then the others is foolish. thats all im trying to say.

 

Not really, If the PS3 could potentially run KZ2 at 1080p with a steady 30FPS I would slap Sony and Guerilla games in that order for incompetence. Just because you can do something, doesn't mean you'll like the tradeoffs for doing it.

 

Same can be said for 360.

i never said u can run everygame at 1080p i said that both systems can RUN in 1080p and ps3 has run it in more games. thats what im trying to say.

 

That was not the topic, though. The OP asked why so few PS3 games are 1080p. That's a perception thing. No-one is complaining about 360 games not being 1080p, because Microsoft didn't promise that.

A lot of people that bought a PS3 genuinly believed they would see most games in 1080p, because Sony more or less promised that. No-one is arguing that PS3 doesn't have more games that run in 1080 than 360. 

ok so ps3 has THE MOST 1080p games on the market and thats a bad thing?

Then lemme ask some questions:

Why isnt gears 60 players online?

Why isnt halo 1080p?

Why is GT5 1080p and not forza?

Why is little big planet 720p?

Here is the answer

Because some devs had a choice to spend time on gameplay or 1080p or online features. They CHOOSE to make the games that way and in MOST cases (not all) it has nuthin to do with the system they created it on.

So in short (to answer the op) the devs are lazy and the ps3 is hard to make games for so they made a choice not to make it in 1080p. its not that the ps3 (or 360) can not handle it because there are games that prove that they can.

 

You're really becoming annoying now. Stop playing the misunderstood fanboy. NO-ONE said having more 1080p games is a bad thing. It also has nothing to do with lazy devs, since MGS4 is not 1080p, and that's hardly a lazy effort. PS3 can't handle it, which is fine, but Sony oversold its capacities.

The games that are 1080p use less of the hardware for other things.