ZenfoldorVGI said:
You're right, talking about hardware, Sony price dropping hardware would increase userbase and hardware sales. ....however, comparing software between the PS3 and 360 is nearly a fair comparison. These games were supposed to be their big holiday games, for each console. Each game hyped to hell, each game part 2 of a successful franchise. I don't understand why you wouldn't compare these games, saleswise. They are, for all intents and purposes, the direct competitors for largest exclusive, hyped, console games this holiday season, 360 vs PS3. I can't really see an advantage Gears 2 had, besides review scores and userbase, both of which aren't huge differences, or at least aren't huge enough to account for the sales gap. Why did Gears 2 dominate? |
Of course you can compare them, but I think you're ignorning demographics a little. 360 has roughly 1 third larger install base than PS3, however I believe 360 owners vs PS3 owners buy/play shooters to a far higher degree (i.e. the attach rate of a shooter on 360 I believe is much higher than the attach rate for a shooter on PS3). Therefore I would expect a shooter to sell far less on PS3 (even a premier one) vs 360 due to install base plus a smaller percentage of that install base having any desire to buy the game at all.
So around 10% of 360 install base bought Gears Week one while around 3.5% of PS3 install base bought RFOM2. I was expecting around 5% of PS3 install base to buy so its a little low for me but I wasn't expecting RFOM2 to see the same attach rate despite being a similar game due to owner demographics.
Try to be reasonable... its easier than you think...