bdbdbd said:
Actually the "for kids" thing started in general during the Gamecube. The smaller capasity media didn't kill 3rd party support. M$ paid for GC exlusives going to Xbox, PS2 was so dominant that developing for any other platform was financially pretty stupid. GC was easy and cheap platform to develope for and it had pretty good 3rd party support right out of the gate, the support was gone due to it selling so badly. And lastly, there was demand for GC, atleast pre-launch, but it went down the drain with the 3rd party support. |
Indeed the GC was the easier to develop to but the small media surely gimped down a lot of titles, like doing midi sound , compressed textures and low res movies. Actually using 8cm mini-DVDs as media format is more expensive than standard 12 cm DVDs. That's because 12cm is far more produced and therefore cheaper. For instance you see that many third party titles reached both XB and PS2 but not the GC, which missed many many good games.







