Onyxmeth said:
Proving what point? Your definition of shooter is vague and seems to encompass anything with a first person perspective and guns, other than you throwing in Gears for good measure. What about Resident Evil 4? It's a pretty steriotypical shooter right? Dementium? Condemned? Grand Theft Auto? I don't remember Metroid being called a shooter back when it was 2D. Metroidvania games from Konami all get labeled adventure. Now suddenly Metroid goes into first person and its genre switching? If Metroid Prime isn't an adventure game then describe to me what an adventure game would have to do in the first person perspective to still be considered an adventure? Not have guns? They don't call Fallout 3 and Mass Effect shooters, and I'm pretty sure what you do most of the game is shooting. Just because a game features guns does not make it a shooter. Compare games that are similiar. Halo, Gears of War, Call of Duty, Resistance, etc. are not trying to be Half-Life 2. They are carving out their own space, but you would rather give the credit to a complete HL2 knockoff like Bioshock.
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My definition of shooter is what it should be. Games that are dominated by the genre are shooters. Metroid Prime is dominated by shooting elements but has other elements to it. Half Life 2 is dominated by shooting elements but has other elements. Bioshock is dominated by shooter elements but has others as well. But Gears of War is dominated by shooter elements and nothing else. Halo is dominated by shooter elemtns and nothing else. So now I'm supposed to separate these games out because these series are WEAKER than HL2. Am I the only one that sees that as a copout?
Ya see here's the thing... how is Metroid Prime or Half Life 2 an action adventure. YOu state this is the main genre yet I can't see how it is. IN HL2 you do similar things from most shooters in you go from point to point. The difference from the other shooters is the gameplay dynamics and mechanics are so unique throughout the entire game that it's remarkable. In Metroid Prime you may be able to win a case on because of the open world element which is akin to the action adventure theme but none of the gamepaly in that open world fits an action adventure... as the basis of the main story is the linear shooter progression and the side quests are almost always puzzle based or RPG based. How can it be much of an action adventure if it's only element is the open world and it doesn't even use it like your normal action adventure. When I play Metroid I don't feel like I'm playing a Spyro game or whatnot.
So even if you could argue Metroid Prime you can't argue HL2. It's almsot impossible as it has no action adventure elements whatsoever. I mean a lof of it's world elements are akin to most shooters today. Remember what I said separates it is the gameplay dynamics and progression. It just not a dominant action adventure and probably has no elements from the genre whatsoever. I don't see your point.








