Kulle said:
Thanks for the answer. So can this dead zone be adjusted to the size of the crosshair then? :D I can't see myself playing a fps game like that. :( I did not get that metroid part. You can't strafe and shoot on fps games? I wasn't talking about lock-on camera... just the keeping the crosshair at the center of the screen. Like almost all fps-games. |
In Cod:WaW, you can tighten the "dead zone" to just slightly bigger than the crosshair (unless Treyarch has changed it since October 2, which they certainly may have done). According to IGN, it's entirely acceptable how it currently is, but you may want it tighter. Basically, they said it's "good" now, and the changes they recommended would make it "great". As the changes aren't so much changes as further customization, I see no reason why Treyarch wouldn't make the change.
He was talking about, in Metroid Prime 3, how you can press the Z-button to lock the screen onto a specific point, but you can still aim elsewhere without turning the screen. It's a very fantastic concept, and I'd love some FPS titles to utilize it.
You'll probably never see the crosshair locked to the middle of the screen in any Wii FPS, ever. That's not how Wii FPS titles work by very nature. There's nothing wrong with that, though. It's actually better by my opinion.
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