Deneidez said:
I would say that in any case C is much more effective and well mostly it is also quicker to code. However OO is there because of size of projects and need for some sort of capsulation. Keeping millions of lines together in procedural world is just too hard. OO does it nearly automatically for you. Also I wouldn't use C or C++ if I would have to code simple egg clock for example. Java or python would be much better suited for that job. They are much easier and quicker to use and it doesn't matter even if the program takes more cycles than c++ version of it. Just like it would be overkill to use asm for everything to get as fast program as there is. Usually theres no need to make fast program, but working program. |
A programmer is like a plumber. By himself he can't do anything. He also can't just walk around with a monkey wrench and do everythign with it, hammer, screw in, tighten, etc. Languages are the tols so everything has a nice language which would be done on the easiest for the best performance. That said, I love C because it lets you run with scissors in one hand and a loaded gun to your head in the other when it comes to manipulating the hardware. It's perfect for drivers and other such stuff.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835








