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The question for me is why VGChartz has shown steady sales for the Wii in 2007, while Nintendo reported slowing shipments in the first quarter and then a big increase in shipments for the second quarter. According to VGChartz, consumer sales were 300k bigger than shipments in the first quarter while they were 500k smaller in the second quarter (I'm referring to calendar quarters, not fiscal quarters). How come there is such a difference? I think we will see at the end of this quarter that shipments were up, not flat.

 



Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.