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kn said:
Falcon095 said:
The problem is that it looks like it'll be focused on racing what everyone expecting was a plataformer

Just to clear things up:


It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game. It is not a racing game.

IT IS NOT A RACING GAME. IT IS A PLATFORM GAME.

I realize you really want this to be a platform game, but it isn't. Really.

For starters there's this from teh second paragraph of Eurogamers' (7 out of 10 that reads like a 5 out of 10) review:

This isn't a platform game, then. You can eke out hidden extras on-foot in the hub world, Showdown Town, but this is a driving, flying and boating game, with almost no player death or hairy jumps to worry about. You are collecting 131 jigsaw pieces (jiggies) - in much the same framework as Mario gathering stars - but every task begins by asking you to select or build a vehicle to fit the brief. You're never let loose on foot and then given the choice, and if you were, you wouldn't enjoy it, because the vast, ornately detailed openworld level environments would take several minutes to cross, and their thick bridges, riverbeds, hills, pathways, iceflows and buildings are impractical for platforming. They're either there to absorb your rubber, or look sexy as you deliver coconuts to a supply ship, barge Mr. Patch into a cactus with a biplane, or launch yourself off a ski-jump in a homemade toboggan.

I think you're missing the fact that this game is actually missing everything that actually makes a platformer, you know, a platformer.

It may very well not be a racing game in the strict sense, but it most certainly is not a platformer if the word "platformer" has any objective meaning at all (and in this day and age, I realize how malleable words tend to be when fashioning the realisty one wants to live in, regardless of what these words actually mean), and you going on like an ADD headcase that it is doesn't change this fact.