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Sqrl said:
Legend11 said:
I think it has to do with that fact that unlike the PS3 and 360 in which game makers are constantly trying to one up each other with graphics, that doesn't really seem to exist on the Wii since graphics isn't one of it's selling points. In fact the entire philosophy of the Wii is gameplay over graphics and Nintendo has pushed that so it's not surprising that third parties have embraced it.

Also the fact that the best selling games on the Wii have Gamecube level or worse graphics probably isn't lost on any third party developers so they don't feel the need to pour money into graphics if the games are going to sell anyways and nobody else is pouring money into graphics for their games.

 Any time there is a way to differentiate your product from the rest you should be giving it serious consideration. Within the realm of gaming the wii differentiates itself with unique controls, no reason that if people percieve the Wii to have low quality graphics a company shouldn't take advantage of that perception and really wow people.


I just played the hell out of super paper mario and holding a wiimote sideways isn't all that "innovative". Some other games use it better, but not all are so different. Sorry guys, pushing and pushing and pushing this as the only selling factor is just as pathetic as someone trying to sell a PS3/360 in "OMG F%*^*ing GRaafIXXXX as dIZ SHiz!!!"

Gaming has to be a total package, and graphics are still important, it seems we've hit a point where many are happy with what the Wii can offer, and that's fine. I'm sure it will get better as well as the devs start investing some real time and money into the Wii. Me personally, I mostly enjoy realism in video games so I went with what can offer me that.

 

BTW, I REALLY liked SPMario, but what the hell is up with that story??? was that really necessary?