| The Mr Endiadi said: I think that when ps1 entered the market, the videogame started to change, to become more adult. After 12 years in which the game industry moved towards the range of 20-40 years old (thanks to ps1, ps2, dreamcast and xbox), ninntendo company has created a console for all those gamers (children, women, casual gamers) that did not feel reflected in that previous market. And maybe this is one reason of its succcess. |
I don't think this is it at all ...
I started gaming with the Collecovision and have owned most consoles that have been released (although, like the Dreamcast many were bought after people considered them a "Dead" console) and I have been a PC gamer since my father bought my families first PC which was a 286.
In the previous generation of consoles graphics had advanced to a point that everything that was presented in the game was recognizable, and most of the techniques needed to get people involved in your story/game (like full facial animation, skeletal animation, etc.) were possible on the system. To a certain extent you could say that realtime computer graphics had reached a point that was similar to cartoons in that it wasn't the most realistic presentation but most people did not see the graphics as (particularly) bad.
Now, most of the gamers over the age of 25 that I know own a Wii (most of them also own another console or a gaming PC though) ... One of the reasons for this is they want to play games with their wives/girlfriends and/or children but that is not the only reason. Many gamers have gotten to the age where they want to socialize with their friends but getting drunk at the bar no longer seems like a fun thing to do so they end up having more house/dinner parties which often involve other activities like card games or the Wii. Finally, there are tons of people who have gotten to a point in their life where they're so busy with other things that they have very limited time for gaming ... There are many games on the Wii that someone can sit down to play for 5 to 15 minutes and feel like they completed something, while most games designed for the other consoles only work well in longer timeframes.







