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RolStoppable said:
ssj12 said:
Why cant games just have difficulty levels like most games.. is it that hard to do.. Resistance had 4 difficulty levels, Unreal Tournament has 15. A Mario game with a very hard difficulty would be fun. Mario has been easy since Mario Sunshine. I'm just going to hate to see how much easier Star Fox is going to be on the Wii... Star Fox on the GC was pathetically easy, it pissed me off the Nintendo would do that to such a great franchise.

Oh, and I'd love someone to try to beat Godlike in Unreal without dying, I managed it once. Lightning fast reflexes is the key to all headshots =]

Is that to difficult to do? maybe for a grandmother but for the hardcore and most younger casuals its not hard to accomplish by training in the easier difficulties to get better.

Why Nintendo cant put in multi-difficulties like they used to is beyond me...

I'd like to see a list of Nintendo games that had multiple difficulty settings in the past, but are restricted to one difficulty level now.


 I know its not a direct connection but I think Super Mario RPG had multi-difficulties if I remember right. And Super Paper Mario is a Mario based RPG which doesnt. I think Star Fox 64 did (have to look), umm... i forget if theres anything else. 



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