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RolStoppable said:

Wii Sports and Wii Play are easy? So you got all of the platinum medals in both games?

As easy to pick up and play the these two games seem to be, they offer quite a challenge to players of all skill levels which is again in line with Nintendo's philosophy I explained above.


 There are platinum medals?

Damn it! Now I need to practice more.

 

Miyamoto is saying what should be obvious: Difficulty in itself does not make a game fun.

 I remember playing a Contra game on the PS2. I have never played a harder Contra game before or since. Every step of the game required rote memorization of hazards and how to avoid them. In order to learn about these hazards, you had to die to them. After a series of deaths, you learned how to get to the next phase of the first level, so that when you have to start all over, you can waste all those lives learning the next phase of the first level.

It was dehumanizing, like the game was trying to program me to be the perfect computer response to its hard-coded attack patterns. After we beat the first boss, my buddy and I got sick of it and never played it again. They spent so much time making it hard, they forgot to put the fun in.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.