I don't know if it is just me, but did anyone else like when games had really tedious stuff like in Vagrant Story where you needed to have under 150HP in a specific room to make a specific enemy appear to have a 2.5% chance to get a specific item?
I loved that. It felt so great what I got the HolyWin Rood Blade. 
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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