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theprof00 said:
ZenfoldorVGI said:
theprof00 said:
Benchmark implies that every new game should at least be like it.
I disagree, if every game turned out like GeoW2, I would not be very happy.
It is great as a divergent game, a game that shakes things up.
It wouldn't be great if every game were like it.

 

I think it just means that every new TPS, or cover system game, ect, should use elements from it.

exactly.

If you read the Eurgamer review on R2, they mention that they gave a low score because it did not have "motion blur". Motion blur is one of the things GeOW has that differes it from other shooters. Now, saying motion blur is awesome is one thing. Saying, every game from here on out should have motion blur is another thing.

 

Can you link me that review?

Also, yeah, I was thinking more about active reloading, sales, active things happening on screen, textures, gameflow, stuff like that. Big stuff. Motion blur is just polish on an already excellent package. It's not a benchmark.

Just look at how heavily Dead Space borrows from RE4, to see how some games set benchmarks that other companies emulate with great success, and it increases the quality of their games.

 



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.