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I think most of you are misreading the post...I do blame Gamerace for that, though. The way you phrase a lot of your statements (a commercial failure, for instance) misdirects the reader's attention.

Anyhow, I do have a few bones to pick with you too. For starters, the only other games I can think of that have even tried to do what Wii Music does aren't really considered "games" at all; the music synthesizer programs we all played on our PCs as kids, for instance, of that Korg DS-10 "game" that just came out. Wii Music isn't like Samba, Rock Band, etc. at all, and I'm not completely convinced that it's seen as such by the general public.

More importantly, you misjudge what Nintendo meant by making music "accessible." The game is meant to make it possible for anyone to emulate the necessary mechanics of playing up to 60 instruments. It is not meant to make sure that you, the player, have the necessary rhythm and taste to come up with the music. That's all on you, bro. If I may use an analogy, it's sort of like when automatic transmissions were created: you still need to learn how to drive your car, but you no longer have to figure out when and how to shift gears. (Note: analogy is not completely apt.)

As to your final conclusion, I REALLY don't think Microsoft or Sony are in a position to "pounce" on Nintendo, no matter how poorly Nintendo handles itself from now on. The former two companies have demonstrated time and again that they have NO idea what the mass public wants, and their efforts this generation to entice them have been leading nowhere. If, arguendo, Nintendo's momentum does ceasse, it will be because of something Nintendo did/didn't do, not because of something done by the other two.