Squilliam said:
naznatips said:
PS3 version completed. Impressions:
Jaggies are certainly worse on PS3, although bad in both versions. You aren't going to get around bad jaggies on either console.
Framerate again never peaks above 30fps, but I certainly had fewer framerate drops on the PS3 version. Signifficantly so. I have no idea who measured those frames Squilliam, but I know my framerates, and in that demo while I played it the PS3's was far more stable.
Screen tearing was about the same. I didn't count the number of times or anything, but it was frequent enough to be noticeable, just as with the 360. It also happened on fast turns.
Something I hadn't even thought would be different, but absolutely is is load times, which are half as long on PS3 as 360. No idea why, but this is the case.
My summary: 360 you get less jaggies, but more fr drops. PS3 you get more jaggies, but solider framerate and less load times. Both have screen tearing.
My conclusion: If this demo is any indication, don't buy this game on consoles if you have a choice. Wait for the PC version. Maybe we'll be lucky though and the demo is just more flawed than the final game.
Edit: Also there was some odd blue effect on Faith's arm on the 360 version. At first I thought it was part of the game, but having played the PS3 version and thankfully not seeing it, I'm inclined to put this down as a lighting glitch.
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Grandmaster from Beyond3d is the framerates guru, hes got a pretty good setup for capturing lossless images of different games and he has a custom program for measuring framerates.
As far as loading times go, im really not sure. Could be a sign it was lead on PS3, or it could be something they fixed on the PS3 demo but not the 360 im actually not sure.
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hmm i think hes right about the framerate .. its better in the PS3 .. noticed some frame drop in the 360 not all the time but in some places .. about the load time i didnt notice it or in other meaning i dont care about it.