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Squilliam said:

Developers on the Wii aren't going to be looking to use that power.

1. Why spend millions to develop engines to take advantage of the Wii when its a dead end graphical architecture?

2. Do developers see a return for spending a lot on advanced graphics engines especially as they are already a couple of years behind the ball and need to get games out quickly.

So really its the PS3 question but worse, because we have a userbase which as a whole does not respond as well to developers pushing the envelope of what the system can be seen to do.

 

 

I don't have high expectations of most developers taking advantage of the Wii's additional features primarily because the developers will not see much value in it, not that there is anything wrong with the hardware. For the most part, when Wii gamers are looking for a game with "Good Graphics" they are not really looking for games that have the most advanced effects, they're looking for a game that has a good art style and a polished presentation.

MySims Kingdom is a perfect example of this ... There is nothing (particularly) advanced in the game, and it could (possibly) be ported to the PSP,

 

 

Now, this doesn't mean we won't see many games that do try to find out what the limits are on the Wii. You will always have developers who try to stand out from the crowd and one of the "easiest" ways to do that is to produce advanced visuals.