masschamber said:
loads of people on gamefaqs.... though those people tend to say psp games look better than the average wii game. and some will insist RE4 gc looks noticably worse than RE4 ps2, though I guess some people like dropped polgon counts, texture depths, mipmap lines, and slowdown But looking at the wii's hardware, the gekko already had enhanced vector instruction sets, no telling if further enhancements were made for the wii, futhermore the cube only had 24 megs of ram that was really useful for work, the other 16 megs were basically a drive buffer as it is really really slow ram compared to the wii's 88 megs which is all much faster, and the wii has twice the pixel pipeline's which results in a trippled fillrate, much more than just a gamecube 1.5 and if you think the gamecube was noticably weaker than the original xbox, watch some of the videos of star wars rogue squadron games, they make extensive use of bump mapping, various lighting effects, and feature very very high polygon counts coupled with fast frame rates, it's a shame the gamecube hadn't been more popular as the xbox's big advantage was in the industry standard shader vs the proprietary gamecube shaders http://www.youtube.com/watch?v=66DT3wQcE30 seriously that was a LAUNCH GAME! http://www.youtube.com/watch?v=cwONgUdRHm8
I can't wait to see factor 5's wii game,
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Wow, I haven't really seen very much of that game before today. At that Youtube quality, I could confuse that with an HD game! xD
The BuShA owns all!







