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Maybe because the PS3 is a supercomputer and ordinary game programmers cannot understand it... :)

Seriously, as I long time programmer, the first time I saw the proposed PS3 architecture I knew it would be a complete mess to deal with. That level of parallel processing seems beautiful at first glance. You start to sum up the processing power of each SPU and wow, that thing is really a processing powerhorse.... but just on paper. In the real world things aren’t so simple.
BTW, it is easy for someone that has never written a single line of code in his/her life to call someone else lazy.
Oh, and AI is mathematic… sure... gosh…